One install
Four arcade games for the same 15 MB you'd spend on one standalone clone.
Four single-player arcade classics with their own leaderboards, plus daily and weekly tournaments that pull from your runs across all of them. No installs, no separate apps — they ship inside Game Night.
Tap-to-fly. Dodge every pipe. The classic that built a generation of gamers.
Hold left/right to steer. Climb forever. Cute ladybug, notebook-paper background.
Eat the apple. Grow the snake. Don't bite your own tail. Same Snake your Nokia 3310 played.
Swipe to merge tiles. Hit 2048. Then try for 4096 because somehow that's what we do now.
Every arcade run feeds the Tournaments page. Compete against everyone in the same daily / weekly bucket — solo leaderboard, no fees, no entry codes.
Solo leaderboards are public. You can also create a private group bracket — invite specific friends, winner-takes-the-pot (no real money — just bragging rights).
Standalone arcade games each install ~20 MB and pull their own SDKs. Game Night ships all four in the 15 MB hub install. One ad SDK, one analytics policy (non-personalised, COPPA-safe), one privacy policy.
Four arcade games for the same 15 MB you'd spend on one standalone clone.
Same INTERNET + VIBRATE permission set. No microphone or contacts because the games don't need them.
Your runs feed a unified Tournaments page. No four-leaderboard-app-switching.
Most arcade clones lock 70 % of cosmetics behind $2.99. We don't. Whatever ships free, stays free.
Multiplayer arcade tournaments (synchronous head-to-head) are on the roadmap — see the blog for updates.
No signup. Non-personalised ads. Daily tournaments reset at midnight local.
GET IT ONGoogle Play