Legal

Privacy policy

Last updated: 29 September 2026 · Effective from app version 1.6.0 (build 10). If we materially change this policy in future versions we will bump the "Last updated" date and surface a one-line notice in the app's What's New screen.

This is the privacy policy for Game Night, an Android app published by AsadTechLead (sole proprietor: Asad Mahmood, Lahore, Pakistan) under the package name com.asadtechlead.dice_roller. For all privacy questions email asadtechlead@gmail.com.

The short version

  • No account, no signup. We don't ask for your email or phone number.
  • We run no server and collect nothing ourselves. Google AdMob collects the Android Advertising ID and diagnostics to serve ads.
  • Roll history, settings, saved wheel lists — all stay on your device. We never read them.
  • In Bluetooth and Wi-Fi rooms, your display name, moves and chat go only between the phones in that room.
  • A one-time, neutral birth-year question gates chat and Bluetooth play (13+) and the Hard (13+) and Romantic (16+) Truth or Dare packs. The answer stays on your phone.
  • Fonts are bundled inside the app — it makes no Google Fonts request.
  • Ads are non-personalised. AdMob runs in COPPA-compliant child-directed mode.
  • You can request data deletion by emailing us. Uninstalling removes everything on-device automatically.

What we collect — full disclosure

1. Android Advertising ID (AD_ID)

The Google Mobile Ads SDK reads your device's Advertising ID to (a) cap how often an ad is shown to the same device and (b) detect ad fraud. We have configured the SDK with tagForChildDirectedTreatment = yes, tagForUnderAgeOfConsent = yes, and maxAdContentRating = G, which means Google will not personalise ads based on your interests, location, or app usage. You can reset or opt out of the Advertising ID in Settings ❯ Google ❯ Ads on your Android device.

2. Multiplayer room data

When you join a multiplayer room over Bluetooth or the same Wi-Fi, the following travels between the phones in that room:

  • The display name you typed in Settings (default: "Player")
  • Game state (dice rolls, board moves, chat messages, attached chat photos and voice notes)

Data goes only to the other devices in your room via Google Nearby Connections (Bluetooth) or a local WebSocket connection on your Wi-Fi network. Nothing leaves your local network, and there is no Game Night server — we never see it. Pass & Play on one phone sends nothing anywhere.

This version of Game Night has no online (internet) multiplayer mode.

3. Age answer

The birth year you enter at the age check is stored only on your phone and used only to decide which features to show. It is never sent anywhere.

4. AdMob diagnostics

AdMob collects standard SDK diagnostics: app version, OS version, crash signal, IP address (used to determine the country for ad serving). This is governed by Google's Privacy Policy. We do not have access to per-user AdMob data.

What we do NOT collect

  • Your email address, phone number, real name or real-world identity (only the display name you choose is shared, and only with players in your room)
  • Your contact list, photo library, calendar, SMS, call log
  • Your precise or approximate geographic location (see permissions below — Android requires the location permission for Bluetooth discovery; we never read your location)
  • Your microphone audio outside of multiplayer chat voice notes (which you explicitly record)
  • Your camera images outside of QR scanning + room chat photo attachments (which you explicitly select)
  • Roll history, settings, saved lists, sticker collections — these live on-device only

Permissions explained

PermissionWhy we askData leaves device?
INTERNET + ACCESS_NETWORK_STATELoading ads (AdMob), Play update/review prompts, and the local Wi-Fi room connectionYes — to Google only (Wi-Fi room data stays on your network)
VIBRATEHaptic feedback on dice rollNo
POST_NOTIFICATIONS + RECEIVE_BOOT_COMPLETEDStreak reminder (10 pm local, opt-out in Settings)No
BLUETOOTH_*, NEARBY_WIFI_DEVICES, ACCESS_WIFI_STATE, CHANGE_WIFI_*Discover and connect to friends' devices in the same room (Google Nearby Connections)Yes — only to devices in your room
ACCESS_COARSE_LOCATION + ACCESS_FINE_LOCATIONRequired by Android's Nearby Connections API for Bluetooth peer discovery — which is why Bluetooth play is 13+. We do not read your geographic location.No
CAMERAQR code scanner for joining Wi-Fi rooms + optional photo attachments in multiplayer chatPhotos only travel to the phones in your Bluetooth or Wi-Fi room
RECORD_AUDIOOptional voice notes in multiplayer chatVoice notes only travel to the phones in your Bluetooth or Wi-Fi room
com.google.android.gms.permission.AD_IDAdMob frequency cappingYes — to Google AdMob

Children's privacy (COPPA / Google Play Families Policy)

Game Night is content-rated Everyone and complies with Google's Designed for Families policy. We:

  • Configure AdMob with tagForChildDirectedTreatment = yes on every ad request — Google then serves only G-rated, non-personalised ads.
  • Ask a one-time, neutral birth-year question (it doesn't hint at the "right" answer). Under 13: no chat, no Bluetooth play (it needs the location permission) and no Hard Truth or Dare pack. Under 16: no Romantic pack. Every other game stays fully available.
  • Keep chat inside Bluetooth and Wi-Fi rooms only (no public or internet chat), with a blocked-words filter.
  • Default Truth or Dare to the Friendly pack (6+).
  • Never request a child's email, real name, or any personal information.

Because chat travels only between phones in the same room and we keep no copy, there are no server logs to purge. If you have a concern about a child's use of the app, email asadtechlead@gmail.com and we'll help.

Third-party processors

Data retention

  • On-device data (roll history, settings, saved wheel lists, sticker collections): retained for as long as the app is installed. Uninstalling removes it instantly.
  • Room chat messages/photos/voice notes: sent directly between phones over Bluetooth or your Wi-Fi network; never stored on any server.
  • AdMob diagnostics: retained per Google's policy — we don't control this.
  • Crash reports: Game Night does not integrate Crashlytics, Sentry or any other crash-reporting SDK. Android's built-in Play Console crash dashboard provides aggregated, anonymised crash counts only.

Your rights

  • Access: all your data lives on your device — open the app and look.
  • Correction: change your display name in Settings.
  • Deletion: uninstall the app (that removes everything we could hold), or email asadtechlead@gmail.com with the subject "Data deletion request" — we respond within 30 days.
  • Opt-out of personalisation: Settings ❯ Google ❯ Ads ❯ Reset advertising ID (Android system setting). Game Night does not personalise to begin with.
  • Opt-out of streak reminders: Settings ❯ Notifications inside the app.

International data transfers

We are based in Pakistan. Google AdMob operates globally, including from the US. By using Game Night you consent to the transfer of the limited ad data described above to Google's jurisdictions.

Changes to this policy

We will revise this page if our data practices change. The "Last updated" date at the top reflects the most recent revision. Material changes will also be surfaced in the app's What's New screen on the affected release.

Contact

For all privacy questions or requests:

  • Email: asadtechlead@gmail.com
  • Postal: Asad Mahmood, Lahore, Punjab, Pakistan (request a postal address via email — we don't list it publicly for spam reasons)